So, .35ohm setup is the lowest I can safely go... Right?
Somebody please just tell me what is the lowest ohm I can safely use for this battery. Don't point me to some complex crap that I won't be able to understand. I'm new to mechs and I've been reading up on it. But for now, all I need is a simple answer to keep me safe until I learn all the technical stuff.
Not trying to be a snob, but you really shouldn't be building that low when you first start to rebuild. Keep it simple and safe at the beginning. Try 1.0 ohm initially.
This is not rocket science, but you MUST understand the basics before sub-ohming. There are no short cuts in this realm of vaping. Below is a blog post which explains in relatively simple terms how to figure what resistance coils you can build with a battery as long as you know its true amp limit. If you're not willing to put in the time to learn this, you have no business doing it.
Explain it to the Dumb Noob: Ohm's Law Calculations
The below calculations demonstrate that the lower you go in ohms the higher the amp requirement becomes. You are also putting a lot of faith into a cheap ohm reader in being precisely accurate to the tenth/hundreth of an ohm. Always tend to err on the side of safety when you make your builds by allowing some safety head room.
1.0 ohm = 4.2 amp draw
0.9 ohm = 4.6 amp draw
0.8 ohm = 5.2 amp draw
0.7 ohms = 6 amp draw
0.6 ohms = 7 amp draw
0.5 ohms = 8.4 amp draw
0.4 ohms = 10.5 amp draw <--- safe head room for a 20 amp battery
0.3 ohms = 14.0 amp draw
0.2 ohms = 21.0 amp draw <--- over the 20 amp limit
0.1 ohms = 42.0 amp draw
0.0 ohms = dead short = battery goes into thermal runaway
Everyone is free to set their own parameters, and I can only say what mine are.
I try to never exceed 50% of the CDR (continuous discharge rating) of a fully charged battery (4.2v). So with a 20A batteries, that would be 10A. The above
Ohm's Law Calculator tells me that a
0.4 ohm build is as low as I would want to use by leaving me reasonably safe headroom.
The reason that I place a 50% limit is because as a battery ages the mAh of the battery degrades, as the mAh degrades so does the batteries c rating (amp limit). So down the road, your 20A battery may only be a 10A battery.
Sorry for the graphic photo below, but I believe its important to get the point across that you should not mess with Ohm's Law when it comes to batteries. The below pic is an extreme example, but I believe you'll agree that you don't want that to happen to you.
The batteries we have can be quite safe if you
use the correct batteries and
do not abuse them beyond their recommended amp limit. Most battery incidents result from user error or wrong calculations, or ignoring safe battery practices.
A battery venting in thermal runaway will release extremely hot gas, toxic chemicals, and possibly flames. Once this chemical reaction begins, there is no stopping it. The gas can build up inside a mod, and if there is inadequate venting the mod becomes a little pipe bomb.
What's left of an exploded mechanical mod after a vented battery
I personally don't believe anyone should build lower than 0.2 ohms over their battery's maximum continuous discharge rate. This gives a tiny bit of head room should your
post screws become loose which can change the coil resistance, and also accounts for some
error in your Ohm reader.
Periodically recheck your build's resistance to insure it doesn't unknowingly fall below your target resistance. I recently re-checked my typical 0.6 ohm build and it was off by 0.5 ohms (0.1 ohms) because of a loose positive post scew. I consider myself to be extremely lucky that I found this.
Also know there are two amp ratings:
Continuous and
pulse (burst) discharge rating. I prefer using the continuous discharge rating over the pulse discharge rating. Pulse ratings are always higher than the continuous, and are not as reliable as the continuous rating.