1781 posts...How long is the longest thread on this forum?
Need help from former MFS (MyFreedomSmokes) customers
Has any found a supplier or company that has tobacco e-juice like or very similar to MFS Turbosmog, Tall Paul, or Red Luck?
That science geeks are notorious thread killers?![]()
Some of it did not look like science to me.That science geeks are notorious thread killers?![]()
1781 posts...How long is the longest thread on this forum?
I don't know if this one has the record, but it's the longest I've been directly involved in:
http://www.e-cigarette-forum.com/forum/thag-built-chuck/33735-how-spend-saturday.html
2216 pages and counting...
1781 posts...How long is the longest thread on this forum?
does that thread even count, its not even ecig related.22154 posts..wow...I doubt we'll top that.
nav, on the 'outside' a few of us are having a great time and the post count is approaching 24,000
'response on threads' is the name of the thread
does that thread even count, its not even ecig related.
LOL, I also have the explanation of why some of the cartos seem to work better than the other ones that are exactly the same.
Long long ago there were wizards, warlocks, and the like. Magic was not available or accessible to all but recognized and accepted nonetheless. As it turns out, magic is a resource that emanates from the surface of the earth. Some places more than others. That's why certain areas had a greater concentration of those people dealing with magic. Either using it or witnessing it. Sadly it seems, magic is one of those non-replenishable resouirces and as the supply dwindled so did the wizards and warlocks and the likes and they became the stuff of lore and legend. Well, there are still faint traces of magic that escape the earth on rare occassion like frail wisps. People sometimes encounter these hints of magic and attribute some odd occurence, or a bit of good or bad fortune that is out of the ordinary to luck. It's really not luck at all but some small bit of magic.
This is why some of your cartomizers inexplicably work great and others not so great. Next time you get one that works really well, note the spot you're using it, and the position you're holding it and try the next one exactly the same way. There still may be a tiny bit of magic in that spot.![]()
now while i love your sarcasm, its kind of lost on me since i dont know where its coming from since everyone here can attest to having atomizers from the same company with some working , some not and some hitting better then others, same with cartos, so while its funny I cant tell if your being sarcastic or facetious. i vote quick, king for the dayLOL, I also have the explanation of why some of the cartos seem to work better than the other ones that are exactly the same.
Long long ago there were wizards, warlocks, and the like. Magic was not available or accessible to all but recognized and accepted nonetheless. As it turns out, magic is a resource that emanates from the surface of the earth. Some places more than others. That's why certain areas had a greater concentration of those people dealing with magic. Either using it or witnessing it. Sadly it seems, magic is one of those non-replenishable resouirces and as the supply dwindled so did the wizards and warlocks and the likes and they became the stuff of lore and legend. Well, there are still faint traces of magic that escape the earth on rare occassion like frail wisps. People sometimes encounter these hints of magic and attribute some odd occurence, or a bit of good or bad fortune that is out of the ordinary to luck. It's really not luck at all but some small bit of magic.
This is why some of your cartomizers inexplicably work great and others not so great. Next time you get one that works really well, note the spot you're using it, and the position you're holding it and try the next one exactly the same way.![]()
now while i love your sarcasm, its kind of lost on me since i dont know where its coming from since everyone here can attest to having atomizers from the same company with some working , some not and some hitting better then others, same with cartos, so while its funny I cant tell if your being sarcastic or facetious.
LOL, I also have the explanation of why some of the cartos seem to work better than the other ones that are exactly the same.
Long long ago there were wizards, warlocks, and the like. Magic was not available or accessible to all but recognized and accepted nonetheless. As it turns out, magic is a resource that emanates from the surface of the earth. Some places more than others. That's why certain areas had a greater concentration of those people dealing with magic. Either using it or witnessing it. Sadly it seems, magic is one of those non-replenishable resouirces and as the supply dwindled so did the wizards and warlocks and the likes and they became the stuff of lore and legend. Well, there are still faint traces of magic that escape the earth on rare occassion like frail wisps. People sometimes encounter these hints of magic and attribute some odd occurence, or a bit of good or bad fortune that is out of the ordinary to luck. It's really not luck at all but some small bit of magic.
This is why some of your cartomizers inexplicably work great and others not so great. Next time you get one that works really well, note the spot you're using it, and the position you're holding it and try the next one exactly the same way. There still may be a tiny bit of magic in that spot.![]()





Long long ago there were wizards, warlocks, and the like. Magic was not available or accessible to all but recognized and accepted nonetheless. As it turns out, magic is a resource that emanates from the surface of the earth. Some places more than others. That's why certain areas had a greater concentration of those people dealing with magic. Either using it or witnessing it. Sadly it seems, magic is one of those non-replenishable resouirces and as the supply dwindled so did the wizards and warlocks and the likes and they became the stuff of lore and legend. Well, there are still faint traces of magic that escape the earth on rare occassion like frail wisps. People sometimes encounter these hints of magic and attribute some odd occurence, or a bit of good or bad fortune that is out of the ordinary to luck. It's really not luck at all but some small bit of magic.


i want to try to mod the e2 like the pic below, adding a wick on the cross section with one loop around the coil, maybe the extra wick with one loop around the coil is enough to rewet that area faster in between drags.
I assume you're going to strip another carto to get your wick material?
How are you going to cut the slits with the cup so far down in there?