On a regulated device, 0.16ohms is not unheard of, actually quite safe, the mod control board will determine if a coil is safe within its programmed parameters, most this is a resistance range of 0.10ohms up to 3.0ohms. If your mod as stated specifications it is 0.20ohms lowest, the control board will kick a "Short", or "Check Atomizer" error and refuse to fire at all. The main reason Ohms are used on a regulated mod is to read that resistance, then adjust the voltage to what the user set watts are, after that it does a safety check each time it is fired, after that Ohms play no difference. The biggest safety factor with any mod is the amount of amps you ask of a battery, most mods that show amp readings, this is the reading of amps from the control board to the coil just like a mechanical (Amps=Voltage/Ohms), and a regulated mod the amps are based off the watts set, this is the amps from the battery to control board (Amps=Watts Set/Lowest Voltage/90%).
Back on topic though, will the mod fire the tank, if it has a resistance range of 0.10ohm and up, then yes, if as you state it is 0.2ohm, may be a hit or miss, the mod may read the coil higher, other than that then no, you'll need at least a 0.2ohm coil or above with that mod.