Uhm I'm talking abt drippers not kayfun. Let's say you're using 15 watts on 1.5 ohm, that's just 4v.
If you run exact 15 watts on an 0.1 ohm is way less than 4v, I use 30 watts on a 0.3ohm coil and it's perfect .
If you're runnin at 50 watts on 3.4 ohm coil. That's a total voltage of 14.7+ (P=VI) in case you don't know. Tht burns out the battery fast and dosent produce as much flavour
But if you insist you're right then up to you. 18 wraps of 26g is possible in a rda but I'm not sure if it's possible in a kayfun.
Mind showing me a picture of a 18wraps building on kayfun? Pls I'm Interested

if It's proven I might even use it.
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I run the same way on drips. The same principle applies. The only exception in my opinion is mechs, since you can't change the voltage. So to get more heat your only choice is to lower the resistance.
Now as for battery life... Let's say we have a .35 ohm coil at 50 watts. (And yes, I'm well aware of ohms law, I'm an ee.

at 4.2 volts on a fresh cell that's starting 12 amps. If we then take a 1.4 ohm coil at 50 watts we're only drawing 6 amps. However it now requires 8.4 volts to drive at that wattage, we've double our voltage, so at the battery we're going to double the current, since we're trading current for voltage in our regulator. So we'll still be drawing 12 amps off the battery at 4.2 volts. The point is, 50 watts is 50 watts is 50 watts. The battery is going to drain the same no matter how you look at it.
What changes is the surface area you're spreading that 50 watts over. And more surface area means more vapor (within reason) and less heat over a given area.
As for the 14 volts, I said they are dual coils, for a total resistance of 1.7 ohm. It's throwing 8.37 volts on them to get 50 watts.
Last but not least, in regards to an 18 wrap coil on a kayfun, that's not a build I use, I was simply giving a comparison as an example, 4 wraps compared to 18 in that case. Though if you did a double barrel coil it shouldn't be hard, I do run 9-12 wrap coils in them, so as a double barrel it should be manageable.
I'm not dissing sub ohm here, I've ran many many sub ohm builds in my time. With mechs they are absolutely the way to go to get the flavor and vapor. But in my honest opinion, now that we have regulated mods that can put out 9+ volts instead of the 3.7 average our mechs put out, I personally feel like you can get a higher quality vape running at higher resistance and higher voltage. Dripper or no. I think a lot of it was just carried over from the days before these mods were available.
I had a guy in the local b&m not long ago hit my tobh and then told me I was screwing with him, cause there was no way a 1.6 ohm build could hit like that. I popped the cap and showed him the build before he believed me. Prior to this he had told me on several occasions that you had to be sub ohm to get the flavor and vapor he likes. He said he was arguing with a guy the day before who claimed you didn't need sub ohm on the newer high voltage mods. The next day I brought in my tobh. I knew there was no need in arguing with him, so I just showed him. He admitted Asher that he had never tried a higher resistance build like that. He had just transferred his knowledge from mechs over and that was that.