A mod is a mod is a mod?

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Foghatt

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Dec 28, 2014
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I have been vaping for about 6 months now so this is all still kind of new, but I have noticed something that makes no sense to me. If a mechanical mod is really nothing more than a battery holder (correct me if I'm wrong) why are there significant differences in the way they perform? Let me explain. I have a (all clones) Stingray X, mixed Turtle ship and Vanilla mod.

The stingray hits so much harder and better than the other 2 and I am wondering why that is. If they are just a vehicle to distribute fire to the coils, why would there be such a difference? Probably a dumb newb question but I keep buying mods and ending up back to the Stingray and thought maybe I would ask the advice of more experienced vapors.
 

joeybear

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Yes and no. Like vernSL said, there may be voltage drop, but in the end, a good mod is a good mod. Of the 100 or so I have, only maybe 4-5 have sucked and I've tossed those. I have 40-50 authentics and 50-60 clones. For the most part, the clones all work equally well and sometimes better than the authentics.
 

Bad Ninja

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Jun 26, 2013
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Yes and no. Like vernSL said, there may be voltage drop, but in the end, a good mod is a good mod. Of the 100 or so I have, only maybe 4-5 have sucked and I've tossed those. I have 40-50 authentics and 50-60 clones. For the most part, the clones all work equally well and sometimes better than the authentics.
Very accurate post!
The authentic mods that suck tend to have suck-y clones.
This tells me that design plays a huge part in performance.
 

Foghatt

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Dec 28, 2014
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Texas
Well I guess the stingray clone must be made well because it hits much harder than the other 2. I don't have an inline volt meter to look at the drop so I can't test it that way. Other than the crunchy switch (just ordered an upgrade and rice pins from fat daddy) it is a dream. As a matter of fact I just ordered a copper one too. I appreciate the thoughtful responses and am looking forward to expanding in the hobby. I have already bought more than I need. Guess it is that addictive personality thing kicking in.
 

Thrasher

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I agree with all thats said and add things like what kind of pin does it use copper? Brass? Mystery metals? How much contact in the switch design? What kinds of mystery springs? And one of the worst culprits for power loss - how many different threaded parts to puy it all together? one oxidized thread in a multi tube design will kill everything.

mechanicals will always be subjected to the weakest link law moreso then other mods that can regulate themselves past the flaws. Something as simple as cleaning the threads or changing a pin or using a better spring can sometimes make a so so mod suddenly rock
 

WattWick

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Keep it clean! Threads and contacts and such, that is. Some mods need more frequent polishing of contacts and threads than others. And... well... some mods are just not as good as others. I'm just speculating here, but it seems to me a lot of mods are based on rudimentary knowledge of CAD software more than any insight into mechanics, electrics or machining.
 
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