Mech mod vs vv/vw

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Hello

I just bought a dripper, currently running it on an svd. It is vv/vw, the watts top out at 15 voltage at 6. I'm thinking about buying a mech mod b cuz the guy told me I can get more wattage out of it but if I just run it at a high voltage won't it be have the same effect? Does anyone have any experience running a dripper on vv/vw rather than a mech mod? Is it really that much better?

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epicdoom

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I run my dripper on the SVD I'm only able to handle 4.5 volts at 15 watts My lungs are still pretty cruddy after 30+ years on analogs. I get some great vapor clouds from it. I do own a mec mod but haven't done any comparative testing with it. The thing I do understand, is how the voltage will break down. If you use a meter on your SVD you will see it hit hard initially then the voltage drops rapidly. I believe this is due to the unit not having true RMS if any at all. A mec mod will hold the voltage only dropping off very slightly as its under a load for the duration we vape. That says harder hit and more vapor to me as well as warmer vape.
 

tj99959

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    Look at a mechanical as being VR instead of VV/VW. The end result is still the same.

    With a mechanical you are limited by the amperage rating of the battery. With a VV/VW you are limited by the amperage limit of the chip set. The end result is STILL the same. There are batteries with low limits just like their are APV's with low limits. There are APV's with high limits just like there are batteries with high limits.
     

    edyle

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    Hello

    I just bought a dripper, currently running it on an svd. It is vv/vw, the watts top out at 15 voltage at 6. I'm thinking about buying a mech mod b cuz the guy told me I can get more wattage out of it but if I just run it at a high voltage won't it be have the same effect? Does anyone have any experience running a dripper on vv/vw rather than a mech mod? Is it really that much better?

    Sent from my SPH-L720 using Tapatalk

    With a mech you can short the battery out to get higher wattage whereas the regulated mod won't allow you to short the battery out; that's one reason people get mechs.

    Yes you get more wattage by running higher voltage. With mechs you get higher wattage by using lower ohms.
     

    porkchopbun

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    15 watts can be great for single coiling. If you want to go double or more, a decent mech or if you can afford it a DNA 30 or even higher powered device might be better.

    Or just wait for Chinese clone of the DNA 20/30 etc which went for presale for 79.99 to 110...it will probably arrive in your hands faster than people in Hana mod line...at Vape Bash Innokin already announce they will have one and Joyetech has "Apple" like commercial for theirs on the youtube...
     

    Completely Average

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    For the past year I've felt that a mech with a kick beats a VV/VW mod because it has the same variable power functions as a VW mod, yet allows you to remove the Kick and run an unregulated mech within seconds.

    However, some of these new DNA and similar chipsets are starting to make me reconsider. Given that I prefer higher ohm coils the prospect of being able to run a 2 ohm microcoil at 20+ watts is very enticing. I've recently tried a 1.8 ohm 30g twisted wire chimney cone build on my Kayfun and think it's awesome except it takes around 2 seconds to heat up. If I could pump about 20-25 watts to it I'll bet it would heat up within one second, produce vapor that rivaled any subohm coil, and would be nearly unrivaled in flavor.
     

    edyle

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    For the past year I've felt that a mech with a kick beats a VV/VW mod because it has the same variable power functions as a VW mod, yet allows you to remove the Kick and run an unregulated mech within seconds.

    However, some of these new DNA and similar chipsets are starting to make me reconsider. Given that I prefer higher ohm coils the prospect of being able to run a 2 ohm microcoil at 20+ watts is very enticing. I've recently tried a 1.8 ohm 30g twisted wire chimney cone build on my Kayfun and think it's awesome except it takes around 2 seconds to heat up. If I could pump about 20-25 watts to it I'll bet it would heat up within one second, produce vapor that rivaled any subohm coil, and would be nearly unrivaled in flavor.

    What would be nice is a mod where if something goes wrong with the electronics you just take the head off, screw on a topcap that includes a floating pin connection and vape away mech mode; plus easy to replace topcaps in case of centerpin issues.
     

    Weizenheimer

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    What would be nice is a mod where if something goes wrong with the electronics you just take the head off, screw on a topcap that includes a floating pin connection and vape away mech mode; plus easy to replace topcaps in case of centerpin issues.

    You could have a zna along with a z2 firing switch and do that.
     

    dice57

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    I utilize both mechs and high amp regulated mods. What I love about dna30 mods is that one can focus more on the optimal style of the build for the rba, and not have to concern about exact ohms. As long as she's over 0.5 ohms, can fire it at 30 watts. Anything lower, I fire on a mech. Having a consistent 30 watt vape is spoiling me, but does make one learn about optimal wicking. Using twisted wire combos, usually try and get my ohms below 0.9 ohms, for a faster response time. If you have maxed out the capabilities of a 15 watt capable device, then a mech or a high amp regulated may be in your future. For me it's both. Love all things vape, more is always better in my vape book. lmao.


    Vape long and Prosper!!!
     

    Completely Average

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    What would be nice is a mod where if something goes wrong with the electronics you just take the head off, screw on a topcap that includes a floating pin connection and vape away mech mode; plus easy to replace topcaps in case of centerpin issues.

    How is that different from a Kick, where if the Kick fails you simply take it out of the tube and vape away without having to change a top cap.

    With my Nemesis, if I want to run it unregulated I just take off the Kick ring with the Kick still inside. That's all there is to it.
     

    sawtoothscream

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    You can build a great set up for VV/VW devices. make a twisted 32ga 1.5ohm coil and run at 5-6v. it will vape almost the same as a .7ohm build on a mech mod. I have both, I use the mech more and the zmax sits in a box. The mech seems to have better battery life and is alot smaller, which is why i use it.

    although, I really want a dna30 mod. I only vape around 30 -35watts on my mechs so its would do the job
     

    edyle

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    You could have a zna along with a z2 firing switch and do that.

    Well if the zna can convert to mech mode by taking off a control head, they sure don't boast about it; maybe its a different zna you're talking about?

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    edyle

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    How is that different from a Kick, where if the Kick fails you simply take it out of the tube and vape away without having to change a top cap.

    With my Nemesis, if I want to run it unregulated I just take off the Kick ring with the Kick still inside. That's all there is to it.

    replaceable topcaps that include the 510/ego connector is crucial to the modularity; the center pin issue is a real issue on mods, that's why some have floating center pins.


    actually, maybe the nemesis top cap might work on many tubes; or like a vamo v5 head might work on a nemesis tube.
    they're both 22mm.
    1448300-16.jpg
     
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