Muted flavor issue

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Kent Brooks

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with your customer service and honesty I absolutely would try more. i am not easy to please when it comes to juice I guess. I even find that my adv taste very different in each set up and there are a couple that it just doesn't work in. Look fwd to giving it a go again soon.

Even if you never buy another bottle you're aces in my book m8. It used to boggle my mind that someone wouldn't like this liquid or that because I would pick it up, take a toot, and shake my head. Early in my career I was really opposed to the whole taste is subjective thing because so many vendors seemed to be using it as an "excuse" to pimp liquid that, in my opinion, isn't very good. But, those same vendors continue to sell liquid - so someone MUST enjoy it? That leads me to believe - hrmmm, maybe it's just not my style. Then, I take the same liquid out of a Kayfun and put it in a dripper, and it's not even the same liquid. Or, I change the resistance of the coil, and the entire profile of the liquid changes. I have some liquids in my arsenal that I absolutely loved when I started vaping, but I can't touch now. I also have some I couldn't stand, but I absolutely adore presently. At some point I realized that the entire concept of "taste is subjective" rings true as long as we put an "*" at the end and say - "of course it is, but you just have bad taste." HAHA (kidding of course) Then there is the fact that taste isn't just subjective, it's a MOVING TARGET. Today's ADV is tomorrows PIF. One of my best customers got hammered and vomited all over herself while she was vaping CLS - she can't touch the stuff now... how do you account for that?
 

DivideMyDestiny

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I never quite understood the logic/reasoning behind a kick... to me, the whole purpose of a mech is to regulate the wattage using the resistance of the coil. .

BLASPHEMY!! I love the Kick 2, but I see your point. I really find the Kick 2 to be great on the go. Around 13 Watts just seems to suit me no matter what I throw on a device so I find it's a good solution for me because my builds vary so often. Plus I really enjoy the Kick 2 when dripping because it gives me a great evaluation of a juice and if it needs to go higher or lower. The original Kick and 10W was a little underpowered. I really have narrowed my vaping collection down to very little now as well. Since I'm all mech now the kick is just a great compensation tool (whatever that means). I still use my Flip unregulated, but I still would buy a Kick 3 whenever it came to market.

Now get back to your dungeon and mix up my sweet sweet Betelgeuse and Gravity. :)
 

Kent Brooks

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Apr 24, 2013
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Omaha, Nebraska, United States
www.nicoticket.com
BLASPHEMY!! I love the Kick 2, but I see your point. I really find the Kick 2 to be great on the go. Around 13 Watts just seems to suit me no matter what I throw on a device so I find it's a good solution for me because my builds vary so often. Plus I really enjoy the Kick 2 when dripping because it gives me a great evaluation of a juice and if it needs to go higher or lower. The original Kick and 10W was a little underpowered. I really have narrowed my vaping collection down to very little now as well. Since I'm all mech now the kick is just a great compensation tool (whatever that means). I still use my Flip unregulated, but I still would buy a Kick 3 whenever it came to market.

Now get back to your dungeon and mix up my sweet sweet Betelgeuse and Gravity. :)

Point taken, and I am judging based on my experience with the first Kick... wedged in the Bombshell Stinger (22650 mod). The Kick ring in the thing is pretty much mandatory... maybe I need a Kick 2. I surrender, consider me enabled. *hangs head in shame and looks as his poor abused credit card*
 
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