newbie mech mod question.

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State O' Flux

Vaping Master
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Jul 17, 2013
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i understand how mechanical mods function, so it stands to reason that to control wattage you must match the coil build, i.e. resistance to the batteries voltage output? which is of course unregulated?
Wattage/amperage is determined by the net resistance and the relative constant of a charged battery voltage... easily calculated with Ohm's law.
For example, with a fully charged 18650 battery at 4.2 volts, a net resistance of 0.5Ω will produce a discharge of 35 watts and 8 amps... rounded off.
As both values are well below that of a typical 18650 battery... you have plenty of "headroom".

The above however does not tell you if your build and available wattage is optimized for best performance. For that, you need a coil modeling program, like Steam Engine.
 

joshonemoore

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Sep 1, 2015
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manchester vermont
Wattage/amperage is determined by the net resistance and the relative constant of a charged battery voltage... easily calculated with Ohm's law.
For example, with a fully charged 18650 battery at 4.2 volts, a net resistance of 0.5Ω will produce a discharge of 35 watts and 8 amps... rounded off.
As both values are well below that of a typical 18650 battery... you have plenty of "headroom".

The above however does not tell you if your build and available wattage is optimized for best performance. For that, you need a coil modeling program, like Steam Engine.
as i suspected. what draws me to mech mods is mainly the style of the cylindrical chassis'. i can wrap my head around ohms law and all that and it certainly is fun to get into that aspect but i do love the vw as i am still figuring out what watts work for what juice and so on. but i really dig the beefy cylinder style mods and the ones i like most are invariably mechanical. we shall see if style wins out over convenience. obviously it wont win over performance but if I can dial it in...(without a steep learning curve)
 
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