Turtle Ship (GeoBukSeon) vs Nemesis

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Corndog

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stumpfreeman

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The one thing I love about my Nemesis mods is the way the switch/bottom cap works. It can accommodate almost any battery as the bottom cap/switch is adjustable in the way it screws into the mod. It just snugs up against the battery. Since the locking ring is built into the main body tube, it won't cause problems with the actual switch mechanism. It is also a very conductive mod as it has silver coated contacts. I don't know much about the Turtle Ship but adjustability for different brands of batteries is very important to me. Most of the high end mods have good conductivity, but flexibility is very under rated IMHO.
 

stumpfreeman

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Just watched a video on the Turtle Ship. The bottom cap is adjustable, but you have to adjust it just right to fit your battery. The Nemesis, is much more trouble free when it comes to adjusting to different sized batteries. After watching the video, I would recommend the Nemesis over the Turtle Ship for sure.
 

Corndog

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I cant give you exact numbers, but there both freight trains. People claim both hit harder. IMO get the one you think looks cooler because there both optimal mods

Sorry it took a while to get back to you, but thank you for the reply. I ended up getting the Nemesis since I already have the Chi....which I'm thinking about selling now lol
 

dice57

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Hardest hitting is subjective and dependent more on ones atomizer. What you are really after is which has the least voltage drop. You'll find that the mechs with silver contacts have the least voltage drop, and then the ones that also have a brass tube will have a smaller voltage drop than their SS tube counterpart. Here are some measurements taken by a member on another forum:

•Fast-Tech Chi-You ◦Battery: 4.19
◦No Load: 4.18◾Drop: 0.01

◦Load: 3.82◾Drop: 0.37


•HCigar AIOS T/D Hybrid Chi-You◦Battery: 4.14
◦No Load: 4.13◾Drop: 0.01

◦Load: 3.92◾Drop: 0.22


•Fast-Tech Astro ◦Battery: 4.19

◦No Load: 4.18◾Drop: 0.01

◦Load: 3.84◾Drop: 0.35


•HCigar Brass Nemesis◦Battery: 4.17

◦No Load: 4.16◾Drop: 0.01

◦Load: 3.98◾Drop: 0.19


•HCigar SS Vaperev Nemesis◦Battery: 4.14

◦No Load: 4.14◾Drop: 0.00

◦Load: 3.88◾Drop: 0.26


Unfortunately the Turtle wasn't amongst them, but draw you own conclusions.
 

lap1026

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okay then. to be fair, let's just say that flexibility is down to personal preference. Which is the harder hitting mod, and has less of a voltage drop? I'm surprised at how hard it is finding info on this haha

I have both the Nemesis and Turtleship clones. The Turtle ship hits much harder. It hits as if I have a kick in it but I don't need one for my Turtleship. I do have to use a Kick with the Nemesis to get the same hit. The Turtleship clone I have has a crappy switch though but everything I read says most clones have a good switch. One other thing to think about are replacement parts. You can get parts for the Nemesis but not the Turtleship.
 

herb

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I have both the Nemesis and Turtleship clones. The Turtle ship hits much harder. It hits as if I have a kick in it but I don't need one for my Turtleship. I do have to use a Kick with the Nemesis to get the same hit. The Turtleship clone I have has a crappy switch though but everything I read says most clones have a good switch. One other thing to think about are replacement parts. You can get parts for the Nemesis but not the Turtleship.



The OP was asking about it in 2013 , don't think he's around anymore .
 
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