when you begin using a mech mod it is a little duanting to know when to pull the battery.
a few variables come into play, what resistance are you running, what kind of device etc. while I agree with bad somewhat there are setups and situations where a newer mech user may continue to try and vape into the discharge zone, inexperience in understanding what to look for is usually the culprit.
usually there are a couple ways to keep track.
one is simply after a few hours pull the battery and check the voltage, vape a bit, check, vape a bit, check and try and get a feel for how the vapor is being produced at certain voltage levels, in this way you get used to "oh its vaping like this so my battery is low"
If using a tank like system run one full tank then check the voltage, if still high enough you run another and check again, when you get to a level you are uncomfortable with you have a basic reference of " usually X amount of tanks and I charge"
there is no harm in charging a battery that is not used up yet, with many users charging them early to be safe.
if rebuilding it is very easy to build a resistance that will die off very eary in the battery cycle. usually 1 ohm or higher and you will def get the effect Bad refers too. once you you go very low resistance it may be hard to notice the drop off until very low. for example you build 1.3 ohms and notice after a couple hours you have to take extra long drags to get the coil to heat up enough to produce a good hit then thats a good sign its getting weaker.