vape is all about balance. From wicking, air supply, juice ratios, batts, gear, and most importantly, experience and skill.
A 0.3 ohm coil should heat up like pretty dang quick, unless, you have a large amount of wire to fire up, or the wire traps aren't super secure, or batts have no balls.
Heating issues, often are a mixture of bad wire traps, uneven coil wraps, improper wick and or air supply, improper densities of wick at coil, and or in wick/juice channels.
Vape is progressive, the more one vapes, the better their skills and knowledge becomes. And yeah, get a fraking ohm meter, not many devices will show an accurate readout of ohms. 0.3 could be anywhere from 0.256 to 0.355, and still read 0.3 on a mod.
Sounds to me you are pushing your vape beyond ones current vape skills and knowledge. Slow down, optimize what you have, enjoy, then try again.
A year ago, was pushing 15 watts on a reg, went to mechs, and improved me builds and wicking techniques. Today, a casual vape is 30 watts, average vape range 60-75 watts, and have some stuff the breaks 100 watts and more.
As one ups their vape, so to speak, many inconsistencies' that were within tolerances of their current level, can rear their ugly heads and have multiple issues, causing the dilemma faced. Every single aspect and property of what makes vape happen, becomes critical when pushing the vapelope, or something like that. Wire tension, wick densities, secure traps, cleanliness of all current contact points, juice ratio's, air, ........
Balance I tell ya, balance.
Vape long and Prosper.!!!!
I am running around.7 ohms until I can get the gear and knowledge I need to run a lower build. Gotta get an ohm meter and a good voltage meter. Thanks for the info and advice..