One of the problems that you face using an MVP (or other "low power" regulated mod) is that when trying to do dual coil builds you bump into the current limit of the battery. The Innoken stuff will try to fire just about anything that isn't a dead short (as will many other devices), but the gotcha is that they do it at the limit of their capability, not what you told it to fire at. Some other mods (like the iStick) will refuse to fire or will not allow you to choose a setting beyond what they can deliver.
When it comes to dual coils the trick is that you want to duplicate a single coil build that you like. This is fine and dandy until you realize that this puts you in sub-ohm territory if you like using single coils at less than 2 ohms.
To deal with this on these devices, you are forced to use much larger coils than you would like to get a reasonable total resistance. The new problem is that your device will not put out a high enough voltage to drive a 3+ ohm coil hard enough to produce the vapor we want.
With devices like the MVP that have a rather low amp limit, the only solution is a more powerful mod, sorry, but this is dictated by electrical law.
If you have a bit more power (more than about 15 watts and 3.5 amps) you can try with 2 ohm per coil duals, but with something like the iStick it won't fire if you're even a hair too low with your build. Here again peak voltage is a limit to the individual coil resistance.
If you want the flavor and vapor from multiple coils, the only real options are sub-ohming with a mech, or buying a higher powered regulated mod.