Mech mods

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stols001

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Harry did you answer the question yet of why you want to use such a low resistance? I'm not saying you can't ever get there, but it's a thoroughly reasonable suggestion to start out at a higher resistance when first using a mech to build a cushion of safety in at LEAST one aspect.

You will still probably need to learn a lot more-- what type of batter to use, how to calculate safety using Ohm's law and you can do all that I'm sure. But starting out at this type of resistance is ONLY going to make everything just so close to red-lining that if you mess up in ANY other area (including accidentally building to a lower resistance) then you may find your other margins of safety vanish quickly into the dust without you even knowing until "something happens."

Honestly, I've wanted to buy a motorcycle every since I was pretty young. With that said, I've had enough high-speed bicycle crashes in my youth that (even if it were not mandated in this state, I'm not sure) I'd take a motor-cycle safety class in which I learned how to handle my bike in a parking lot with an instructor before heading out on the open road. Not only that.... I would definitely get a helmet, even though it's not required at ALL where I live. And I would probably choose my routes carefully and etc...

You can make a "lower risk" build at first and see how you like it. You can always choose to experiment on lower builds as you learn, and EXTREMELY low builds would probably do better on a regulated mod in any case, as far as safety.

Good luck, but remember there is no rush, and no special "low resistance" you need to start at.

I'm always amazed that folks don't figure out that just because you sometimes CAN build at a low resistance, you don't HAVE to start there. If I bought a speaker that went up to "11" I would NOT start out there, and risk blowing out my eardrums.

Best of luck, please heed the advice you have gotten, it is GOOD advice.

Anna
 

suprtrkr

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Cowtown, USA. Where the West begins.
My tip of the day is don't use a mech until the Ohm's Law calculations are second nature to you, and you can reliably build a coil and hit the specs you are aiming for all the time. My second tip of the day is if you're going to use a Tsunami, for bork's sake ditch the faux-hybrid (direct-to-battery) top cap and use the one with the 510 pin.

Welcome to the board. Please try to stick around a while.
 

PapawBrett

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As someone who has been vaping on mech mods exclusively for five years ;
You have no reason to go 0.2 ohms on a mechanical mod. Ever. If you want that kind of power, you should have bought a regulated mod. (Eleaf makes several affordable mods). Only those who are experienced with mech mods would even try.
Maybe try putting jet fuel in the wife's car next ?
I can get the same vape at 25W and 430*F on a TC mod (which I recently started) as I can from a REOS with a 1.4 ohm coil.
If you are new at this, I would advise trying something different.
 

PapawBrett

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A few pictures of vapers who got in over their heads ;
images
Kevin-Woodward-e-cigs-e-cigarettes-blowing-up-dangerous-vaping-488250.jpg
images

Get yourself a regulated mod to start with.
 
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