I have an ohm meter (I use it for work) I know ohms law pretty well (I use it for work), I even found a really good calculator for coil building, I am in the process of building a mech mod that is going to put out around 7.5v hence the need to make a 5 ohm coil (11.5w). I digress, I didn't mean to imply coil building is not a skill, I only wanted to know how long a normal range coil might be. So if I need to build a 5 ohm coil at 8 ohms per foot means aprox 7 in of wire needs to be wrapped, is that even possible? (ps I know all my numbers aren't exact but for brevity's sake I rounded) is there a difference in performance of ribbon wire vs round? I didn't intend to offend and I really am just looking for the expertise of people much more experienced than me, like yourself. however I am going to check out the forum that Ryedan suggested (Thanks!)
Nothing in your posts is offensive in any way

. You are asking questions about an unusual setup that are hard to answer without more information. For example, what gauge wire you need so that the coil heats up reasonably quickly depends on the design of the coil, the power applied and the resistance. For a 1.5 ohm micro coil at 10 watts I would suggest you try 30 or 32 gauge Kanthal. I have no experience with 5 ohm coils and that is probably par for the course around here.
IMO, as a beginner starting out with rebuilding it would be easier and perhaps safer for you to start with more 'standard' coils on standard equipment and develop from that. OTOH, as long as you don't draw too much power from your batteries, you are reasonably safe experimenting with this stuff, but without some actual experience to draw on you could be doing a lot of experimenting until things click for you. That's why I suggested you do some research on general rebuilding topics. At the top of the page I linked to there is a 'sticky' thread on sub ohm safety. That has a a lot of basic coil design information and safety info in it.
As for the round vs ribbon wire, I wouldn't worry about it. Stick with the round, get something going that you can work with and then you can experiment with this.
Whatever you do, make sure it's safe

. It seems to me you're taking on a lot at once, specially with the limited experience.