The lowest to build on a mech safely?

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jordycakes

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So i know it depends on the batteries, but lets say a good 20-25Amp battery from mooches list, what would be the safest i could build on it, iv been using 0.5 ohms on my mech and the ramp up takes so long and now the mech is just gathering dust on the side, i didnt want to just risk it so i thought ild ask here before going lower in the ohms

Thank you
Jordan. :)
 

Baditude

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I tend to err on the side of safety since I had a battery explode in a mechanical mod a few years ago. I use 20 amp CDR batteries (Sony VTC4, AW, Samsung 25R, and LG HG2) and rarely build lower than 0.5 ohm.

Everyone is free to set their own parameters, and I can only say what mine are. I try to never exceed 50% of the CDR (continuous discharge rating) of a fully charged battery (4.2v). So with a 20 amp battery, that 50% would be 10 amps continuous -- a 5.2 amp draw from a 0.8 ohm coil).

The reason that I place a 50% limit is because as a battery ages the mAh of the battery degrades, as the mAh decreases, so does the battery's c rating (amp limit). The battery's internal resistance increases, too.

The capacity loss reduces their run time directly. The increased internal resistance increases the voltage sag you see from them, effectively decreasing their run time even further.

So down the road, your 20A battery may only be a 10A battery.

* Coil amp draw from Ohm's Law calculations for Mechanical Mods:
1.0 ohm = 4.2 amp draw
0.9 ohm = 4.6 amp draw
0.8 ohm = 5.2 amp draw
0.7 ohms = 6 amp draw
0.6 ohms = 7 amp draw
0.5 ohms = 8.4 amp draw
0.4 ohms = 10.5 amp draw
0.3 ohms = 14.0 amp draw
0.2 ohms = 21.0 amp draw
0.1 ohms = 42.0 amp draw
0.15 ohms = 28 amp draw
0.0 ohms = dead short = battery goes into thermal runaway
Theoretically, you can take a 20 amp CDR battery down to 0.21 ohm. But that doesn't take into consideration on the age and usage of the battery, doesn't consider if it is a rewrap with a deceitful amp rating, doesn't consider that the battery could be a counterfeit brand name battery with a deceitful amp rating, etc.
 
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Rule62

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So i know it depends on the batteries, but lets say a good 20-25Amp battery from mooches list, what would be the safest i could build on it, iv been using 0.5 ohms on my mech and the ramp up takes so long and now the mech is just gathering dust on the side, i didnt want to just risk it so i thought ild ask here before going lower in the ohms

Thank you
Jordan. :)

Also, keep in mind that the ramp up time is not only determined by the resistance of your build; but also by the type and gauge of the wire you're using. For example, if you use 26g wire for .5 ohm build, or use 28g, the 28g will ramp up faster.
 

sketchness

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**** Research your batteries well and make sure they are from a reputable source. Let them rest for a half hour after charging **** use an ohm meter to check build ***** no dead shorts.

I personally felt fairly comfortable with a 5 wrap 26 gauge dual coil in a single battery tube mod with a Sony vtc4. It would ohm out between .25 and .3, ramp very quickly on fresh batteries. Almost too hot. As the battery voltage dropped a bit it was perfect. Then too cool right at the end as the battery died. Fresh that coil is pulling about 17 amps which may be too close for comfort!

Everyone has a different comfort level for these types of things. This was my 3rd setup in fairly rapid succession that helped me quit smoking. I wouldn't recommend this to anyone new or old it is a choice they have to make for themselves.

The thing is 2 batteries in a sigelei 100watt was a much more consistent vape start to finish. I only keep a stock of mechs now because they look cool and are back ups for all my regulated lovlies.
 
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KenD

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Also, keep in mind that the ramp up time is not only determined by the resistance of your build; but also by the type and gauge of the wire you're using. For example, if you use 26g wire for .5 ohm build, or use 28g, the 28g will ramp up faster.
Yes, coil mass matters more than resistance in and by itself.

Sent from my M7_PLUS using Tapatalk
 

VHRB2014

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I use mech`s almost exclusively.

Iv found going below .20 to be really a waist of time (for me). You get a couple good hits off of it and the battery is now dead at 3.7 (meaning at that ohm level the battery will no longer push it). I like between .20 and .25 and I can pull my battery down to about 3.5 before it gets to the point it`s not hitting worth a darn. Keeping at or around the quarter ohm level gives me a reasonable amount of run time and a nice tasty warm vape.

I use Sony vtc4`s and Samsung 25r`s exclusively.
BOL.
 

jordycakes

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Thank you all for the replies, i will only use genuine batteries and i have a few knocking around, i do use alot of regulated mods, but theres something about mech i just love, how hot it is doesnt bother me because im using a noisy cricket 2 with one of my rda's and that packs a punch, i just have a mech and a spare rda knocking about that i want to put to use ill go down to 0.3 and see how it goes, and i never thought of the gauge of the wire which is a great point and that ohm calculator will come in very handy thank you all :)
Jordan.
 

Two_Bears

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So i know it depends on the batteries, but lets say a good 20-25Amp battery from mooches list, what would be the safest i could build on it, iv been using 0.5 ohms on my mech and the ramp up takes so long and now the mech is just gathering dust on the side, i didnt want to just risk it so i thought ild ask here before going lower in the ohms

Thank you
Jordan. :)
I see NO reason why a .25 would be a problem with a very good battery.

If you want a .15 or .1 you really need a super battery

Its all about the amps you try to pull out of the battery.

Trying to pull 40 amps out of a 20 amp battery something is going to go. venting or going BOOM.
 

Two_Bears

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I see NO reason why a .25 would be a problem with a very good battery.

If you want a .15 or .1 you really need a super battery

Its all about the amps you try to pull out of the battery.

Trying to pull 40 amps out of a 20 amp battery something is going to go. venting or going BOOM.
Yoy really need to read up on Ohms law, and make _____ sure the 510 Extends 1 mn if using a faux hybrid as Retired1 calls them where tge 510 of tge Atty makes direct contact with battery.
 
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Two_Bears

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I know parts on ohms law, just wanted to double check to be extra safe.
I know about having a good protruding pin, but I don't and won't use hybrids anyways
Thank you for the replies everyone :)

With a mech mod with good 20 amp battery the lowest resistance i would go is .25 ohm
 

tj99959

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    Ya know we use to know how to vape safely with 6 amp ICR batteries. (because that's all there was)
    What's changed is the way we formulate our e-liquids. Today most commercial liquids are formulated to work best in the 40-60 watt range instead of 6-10 watts. Now think for a minute of why vendors would like that. They love it when we vape 15+ ml of juice/day instead of 3-4 ml. The industry promotes what makes them the most money!

    So understand what I just said. It's the liquid you use that determines the proper wattage/resistance/coil design you use.
    Thinking about "how low" you can go with resistance, or "how high" you can set the wattage is just dumb.
    Instead, think about what power will be needed to get the best vape from this liquid.
     

    KenD

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    Ya know we use to know how to vape safely with 6 amp ICR batteries. (because that's all there was)
    What's changed is the way we formulate our e-liquids. Today most commercial liquids are formulated to work best in the 40-60 watt range instead of 6-10 watts. Now think for a minute of why vendors would like that. They love it when we vape 15+ ml of juice/day instead of 3-4 ml. The industry promotes what makes them the most money!

    So understand what I just said. It's the liquid you use that determines the proper wattage/resistance/coil design you use.
    Thinking about "how low" you can go with resistance, or "how high" you can set the wattage is just dumb.
    Instead, think about what power will be needed to get the best vape from this liquid.
    Well, that would apply to how the liquid heats up. You could very well builds that require a lot of power without heating up the liquid too much. Coil mass and heat flux.

    Sent from my M7_PLUS using Tapatalk
     

    Two_Bears

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    Ya know we use to know how to vape safely with 6 amp ICR batteries. (because that's all there was)
    What's changed is the way we formulate our e-liquids. Today most commercial liquids are formulated to work best in the 40-60 watt range instead of 6-10 watts. Now think for a minute of why vendors would like that. They love it when we vape 15+ ml of juice/day instead of 3-4 ml. The industry promotes what makes them the most money!

    So understand what I just said. It's the liquid you use that determines the proper wattage/resistance/coil design you use.
    Thinking about "how low" you can go with resistance, or "how high" you can set the wattage is just dumb.
    Instead, think about what power will be needed to get the best vape from this liquid.
    Amen. Couldn't agree more.

    With tge Billow V2 i RAN it up to 40 watts and COULDN'T get ANY flavor. The same Juice in my Goblin Mini or Silverplay Nano gave me teriffic flavor at 12-15 watts

    The Kayfun almost as good flavor at 8-10 watts

    But bro don't yoy understand its about the CLOUDS BRO CLOUDS!
     
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