Chips vs Mechs... fight!

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dr g

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so, pbasaurdo's video with Brandon and John@Evolve suggested.. the next iteration will be manageable HEAT. which is what watts, or work at a coil, translates to. I think vapor production is the combo of heat and air, i think flavor profiles are about heat and air, and maybe chimney/ re condensation of heated vapor before delivery.

qhcp6M8.jpg
 

ukeman

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Well if the Raptor chip can do that, it's a great improvement. I hear many people say that their vape is consistent from the time they have a fully charged battery until their device wouldn't allow a vape, but in my experience, I noticed that after a certain percentage the vape wasn't nearly as strong and I could say it sucked.

For you it may not be necessary, but it is nice to have options like you said. In California the speed limit is 65 mph, but I would never buy a car that maxed out at 65.

As far as you listing the different ohms, I don't get the point you were trying to make about it??? :?: :confused:

it was just to point out that when people talk about regulated vs mech, their point of view doesn't always go beyond what type of atomizer and coil setup they prefer.
ie. if someone mostly uses a Kayfun with a .9 or 1.0 Ohms coil and hasn't tried to optimize a .4 ohms coil in another type of RDA they might say that higher watts are crazy.
maybe thats already been discussed here but yeah it was just something i wanted to bring up in comparing reg vs mech.
 

Richard75

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There's one big reason I'll always choose a mechanical over a variable... if a variable starts performing poorly, or something goes wrong, it's either shot, or you have to pay for repairs through the manufacturer. Let's hope they'll always be available to fix them.

On the other hand, with a mechanical, all you need is soap and some polish, and you can bring it back to new an indefinite amount of times. I enjoy being able to take a mech apart completely, and clean it top to bottom, polish the contact points, knowing it'll perform like the day I got it. With proper care, a single mech can last you literally a lifetime. I don't believe a DNA30, or even a Provari can boast the same thing.
 

dr g

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There's one big reason I'll always choose a mechanical over a variable... if a variable starts performing poorly, or something goes wrong, it's either shot, or you have to pay for repairs through the manufacturer. Let's hope they'll always be available to fix them.

On the other hand, with a mechanical, all you need is soap and some polish, and you can bring it back to new an indefinite amount of times. I enjoy being able to take a mech apart completely, and clean it top to bottom, polish the contact points, knowing it'll perform like the day I got it. With proper care, a single mech can last you literally a lifetime. I don't believe a DNA30, or even a Provari can boast the same thing.

I hope you don't own anything electronic at all ... :facepalm:
 

tayone415

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it was just to point out that when people talk about regulated vs mech, their point of view doesn't always go beyond what type of atomizer and coil setup they prefer.
ie. if someone mostly uses a Kayfun with a .9 or 1.0 Ohms coil and hasn't tried to optimize a .4 ohms coil in another type of RDA they might say that higher watts are crazy.
maybe thats already been discussed here but yeah it was just something i wanted to bring up in comparing reg vs mech.

Ok, I got it now. Not sure if it was discussed earlier either, but doesn't hurt to bring it up again, I don't think a lot of people read an entire thread anyways.
 

MarkLH90

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You can good flavor with low resistance. There are people who like the hot vape, it's more satisfying to me to feel the heat and a lung full of vapor, compared to a cooler or warm vape with little vapor. For me using a VV/VW mod with a cool to slightly warm vape with little vapor was never really satisfying for me, it wasn't until I switched to mechs and low resistance builds I felt satisfied and wasn't tempted to go back to smoking.

I'm the same way. I went through the normal progression; Blu cigalikes to Egos. Egos to VV Egos.. VV to Tube VV/Ws.. Tube VV/Ws to box VV/Ws.. And I was still smoking (albeit a lot less) up to the point where I got into mechanicals. I had used Kayfuns and the cheap entry level RDA's on the box mods and I just didn't dig it. Not to mention all the off the shelf tanks before I even got to that point.

So, there really isn't any arguing performance between VW and Mechanicals, it all depends on what aspects of the same spectrum the individual values. I like a hot vape with a lot of vapor. I kill 15ml + a day getting it and it sucks. But for me that's what works, and keeps me off cigarettes. My current setup (Mephisto w/ dual twisted 26ga & Black/Copper Stingray) just calculated out to 97.02 watts after voltage drop.

So sure, you can beat that on the newer regulated devices. But my entire setup cost me $65 bucks. That's cheaper than Hana clones go for locally. So... There ends the argument as far as I'm concerned.
 

Forkeh

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I don't have anything against regulated mods. I've used them and I like them quite a bit. What sells me on mechs is the simplicity. By that I don't necessarily mean that they're simple to use, because you really do have to know what you're doing, in order to do it safely. What I mean is the simplicity of the machine. Here's the down and dirty of it. I'm clumsy. Really clumsy. I've killed every regulated device I've ever had within two months. If I drop my mech mod, it might get scratched. I might need to check out my battery and perhaps replace it. I'll probably need to rebuild my atty. Maybe if I'm super unlucky I might need new contacts or something like that. It's unlikely I'll bang my device up enough to need a new tube though. If I spill a drink on it I might need a new battery. But there's no computer or chip to short or fry, except maybe a cheap little fuse. If I do either of those things with a regulated mod, well my experience is one too many times and that device has bit the dust. Plus I do like the look and feel of my mechanical.

Vaping is really just a means to and end for me. I like throat hit and....well that's it. That's what really does it for me. I couldn't care less about clouds of vapor, what "subohms I'm rocking," or anything like that. I just like the throat hit. It's all about maximum throat hit for me. High volts/watts and a med to high res coil, or a moderate subohm coil on a 30 amp battery. Either way it's all good. I just know the mechanical will be less expensive for me in the long run :laugh:
 

ukeman

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i agree... and i WISH you i could send my mechs in too!
I have a drawer full of mech tubes and parts that have given me fits with contacts and switches... I'm just not a handyman type.

I want to point and shoot. and for sub ohms and 25 to 45w about does it for me... same vape every time and with 2x18650 batts.

I love tinkering with DIY juice and making coils and wicks, but those contacts and switches are a PIA IMO
 

dr g

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Mechs are for the people who like to work in their own car in their garage and enjoy the fruits of their labor. VV/VW is for the people who bring their car to the dealership the second the check engine light comes on.

Let the flaming begin;)

I guess if you're not smart enough to understand building regulated.
 

tayone415

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I'm the same way. I went through the normal progression; Blu cigalikes to Egos. Egos to VV Egos.. VV to Tube VV/Ws.. Tube VV/Ws to box VV/Ws.. And I was still smoking (albeit a lot less) up to the point where I got into mechanicals. I had used Kayfuns and the cheap entry level RDA's on the box mods and I just didn't dig it. Not to mention all the off the shelf tanks before I even got to that point.

So, there really isn't any arguing performance between VW and Mechanicals, it all depends on what aspects of the same spectrum the individual values. I like a hot vape with a lot of vapor. I kill 15ml + a day getting it and it sucks. But for me that's what works, and keeps me off cigarettes. My current setup (Mephisto w/ dual twisted 26ga & Black/Copper Stingray) just calculated out to 97.02 watts after voltage drop.

So sure, you can beat that on the newer regulated devices. But my entire setup cost me $65 bucks. That's cheaper than Hana clones go for locally. So... There ends the argument as far as I'm concerned.
Can you beat that on a regulated device? Depends on the device and the coil resistance used on a mech. But, on a regulated device there's no real challenge or accomplishment, I can just build crap coils and just crank up the watts. Where's the fun in that? Plus I prefer not to have an LCD screen and computer and IMO there's no regulated device that beats the looks of a nice mech mod.

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MrPlink

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Can you beat that on a regulated device? Depends on the device and the coil resistance used on a mech. But, on a regulated device there's no real challenge or accomplishment, I can just build crap coils and just crank up the watts. Where's the fun in that? Plus I prefer not to have an LCD screen and computer and IMO there's no regulated device that beats the looks of a nice mech mod.

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So building a lower resistance coil means it is a better coil?
Your logic is flawless
 

tayone415

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So building a lower resistance coil means it is a better coil?
Your logic is flawless
That's not even close to what I said. So before you try to insult me learn how to read and understand what you read before you reply. Because, not only are you a db but your response and insult makes no sense, but thanks for trying douche.

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tayone415

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I agree on all points Tayone, but to some this is just a numbers game. I can't really reiterate my point in any way that's not bound to piss someone off, so good day to you all. You know my vote.
Some people UNLIKE you aren't smart enough like mrs pink to understand that anyone can build a basic coil and it doesn't even have to decent coil to crank up the wattage to let's say 100 watts. Whereas on a mech it takes more effort and thought and the use of different gauge kanthal or low resistance wire and using different builds, many that is more advanced than a simple micro coil to reach 100 watts and that is more satisfying and an accomplishment.

At least we both understand common logic.

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dr g

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But, on a regulated device there's no real challenge or accomplishment, I can just build crap coils and just crank up the watts.

The divorcement of power from the build gives you more, not less options, and therefore more, not less ways to build suboptimally. Mechanical coilbuilding can be easier to conceptualize as power is linked to certain build concepts, such as wire size and number of coils. You generally build larger and automatically get more power with mechanicals whereas power becomes an independent variable in regulated builds. And given the power limits of many regulated mods, building optimally becomes more important for those chasing performance. In many cases mechanicals make it easier, not harder, to throw power at the problem.

You would probably be surprised if you actually tried to make a regulated coil that works at 100 watts. First, with any device currently existing, resistance is critical to getting that power. Second, regulated power makes it no easier to make an atomizer actually handle 100 watts. Third, a "crap coil" works no better on a regulated mod than a mechanical. It may work worse. Hot spots and bad wick contact don't magically go away with regulated.

Using a coil to achieve a certain resistance (and therefore a certain power level at a given voltage) is about the easiest part of atomizer building.
 
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tayone415

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The divorcement of power from the build gives you more, not less options, and therefore more, not less ways to build suboptimally. Mechanical coilbuilding can be easier to conceptualize as power is linked to certain build concepts, such as wire size and number of coils. You generally build larger and automatically get more power with mechanicals whereas power becomes an independent variable in regulated builds. And given the power limits of many regulated mods, building optimally becomes more important for those chasing performance. Mechanicals make it easier, not harder, to throw power at the problem.

You would probably be surprised if you actually tried to make a regulated coil that works at 100 watts. First, with any device currently existing, resistance is critical to getting that power. Second, regulated power makes it no easier to make an atomizer actually handle 100 watts.
I'm tired and will respond better latter on after I get some sleep.

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jhelliwell

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I don't think anyone has mentioned this, and I find the concept quite interresting. When you fire a regulated mod, with an RDA built with any particular resistance, it is going to put out a fixed level of power to the coil, for as long as you fire it. So if you put that into a graph, with coil temperature over time, the coil temperature will probably climb quickly and then curve off to a flat line after a while. The resistance of the coil will affect how long the coil takes to reach max temp. There are regged mods which attempt to alleviate this by a short burst of over-power to quickly bring the coil up to temperature, like the P3.

With a mech, you have variables of how charged your battery is, your voltage drop, battery internal resistance, and coil resistance. As soon as you fire a mech, the coil heats up and the coil resistance changes with temperature, and thus you don't get a fixed power output over time. I can't even envisage the coil temperature over time graph on a mech. It would probably spike quickly and then drop off., in some kind of nice graceful curve.

So you would get a different kind of vape. All I know is I love the vape off a mech. I'd love to see those graphs and understand more about heat flux and heat capacity.
 

dr g

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I don't think anyone has mentioned this, and I find the concept quite interresting. When you fire a regulated mod, with an RDA built with any particular resistance, it is going to put out a fixed level of power to the coil, for as long as you fire it. So if you put that into a graph, with coil temperature over time, the coil temperature will probably climb quickly and then curve off to a flat line after a while. The resistance of the coil will affect how long the coil takes to reach max temp. There are regged mods which attempt to alleviate this by a short burst of over-power to quickly bring the coil up to temperature, like the P3.

With a mech, you have variables of how charged your battery is, your voltage drop, battery internal resistance, and coil resistance. As soon as you fire a mech, the coil heats up and the coil resistance changes with temperature, and thus you don't get a fixed power output over time. I can't even envisage the coil temperature over time graph on a mech. It would probably spike quickly and then drop off., in some kind of nice graceful curve.

So you would get a different kind of vape. All I know is I love the vape off a mech. I'd love to see those graphs and understand more about heat flux and heat capacity.

Generally speaking both types of mods are capable of powering the coils on an increasing temperature curve, up to and past the point of coil failure, and certainly far past the vaping envelope. But keep in mind this only happens after the coil dries out.
 
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