Ok All You Original Maker Type People... Knock It Off...!!!

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Chelonian

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Apr 9, 2014
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My favorite mods are Super T.
Waiting on my ELA qnd I have a Simplicity and a Precise Plus.
Simple, best made mods I have. No serial numbers, no Ed Hardy designs.
The Provari is at work vape. Niether one is flashy. All are well made.
None cost over $200 (except the ELA).
I have seen good simple US made $70 mechs.
I am with Myk in my mystification at the cost of some of the new mods, and why so many think that a good authentic is going to be $200+.
Anyone who bears ill will to modders for making mods over $200 is missing the best mods out there.
 

sd401k

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Jan 11, 2014
61
129
San Antonio, Tx.
Here is the point blank truth about ecig mods....

THEY ARE ALL CLONES.


Not one single one holds a patent for their design. Not one single one owns any intellectual property rights related to their mods. The ONLY thing they own is the trademarks on their logos and emblems.

Without that trademarked logo and emblem, it's just another clone.


And I absolutely 100% guarantee you there isn't a single person here who would drop $200+ on a tube mech mod that had no logos, no numbers, and no emblems. Picture a Nemesis, remove all of the etchings, and then ask $200+ for the basic bare tube, button, and top cap. See if anyone is foolish enough to buy it.

Well, I did, this is an authentic Ruthless Bomber, no logos, no serial numbers. So you are wrong there.

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sd401k

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Jan 11, 2014
61
129
San Antonio, Tx.
ROFLMAO!!

I good machine shop should have no problems turning out 20-50 mods an hour. How much are you paying these American workers, $10,000+ per hour?

I've done the math before. I won't go through the whole long mess of it again, but I figure that if a mod maker is producing just 16 mods a day using 3 employees then they can bring in roughly $2,900 PER WEEK in pure profits, and that's after paying those 3 workers at $40 per hour.

Jesus man, evidently you have never run a business. You do ha e to pay for the lathes, mills, media blasters and other finishing equipment. Then there are the electric bills ($10,000 each month at the shop I work at), water bills etc. Then you say that any good machine shop with 3 employees should be able to turn out 16 mods per day, ... are you thinking. Not possible for 3 guys to do that in one day. How many parts does a typical switch contain, let's see here, switch housing, switch button with firing pin, battery contact, and insulator. 5 different parts which means the lathe on which these parts are made must be setup 5 different times, and that's just for the switch. Now we have the tube. Another setup on the lathe. Now onto the 510 top cap. 4 more parts involved. 4 more setups. It's quite evident that you are either the best machinist to ever walk the earth or you don't have a clue. Please do your research before posting highly offensive comments to professional machinists like myself.

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Chelonian

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It is a recurrent theme amongst those who feel authentics are overpeiced.
I lookes in to making mods. Materials and costs for a good mod would be $40-$100 depending on design, and not counting the machines themselves. Then labor to make, pack and ship.
Its really only worth it to make mods if you already have access to a machine shop.
Qhich means its not really a business at all, since your startup costs would be supported by other existing activities.
I had the chance to really look at a Shockwave at a convention.
No way he made much money on it. No qonder he hasn't made anymore
 

retird

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Jesus man, evidently you have never run a business. You do ha e to pay for the lathes, mills, media blasters and other finishing equipment. Then there are the electric bills ($10,000 each month at the shop I work at), water bills etc. Then you say that any good machine shop with 3 employees should be able to turn out 16 mods per day, ... are you thinking. Not possible for 3 guys to do that in one day. How many parts does a typical switch contain, let's see here, switch housing, switch button with firing pin, battery contact, and insulator. 5 different parts which means the lathe on which these parts are made must be setup 5 different times, and that's just for the switch. Now we have the tube. Another setup on the lathe. Now onto the 510 top cap. 4 more parts involved. 4 more setups. It's quite evident that you are either the best machinist to ever walk the earth or you don't have a clue. Please do your research before posting highly offensive comments to professional machinists like myself.

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Yep.... sounds about right......hum... some previous posts here sure have alot of miss-information and non-factual conclusions about patents and business/manufacturing processes.... sure glad everybody can easily see thru the haze ...yes there are patents out there for e-cig technology... one only needs to do the research rather than making blanket statements that there are no patents.......yep, trademarks and copyrights are out there too..... each serves a different purpose....and on the business/manufacturing processes it is a bit more involved that hooking up 2 wires to a stereo speaker or a switch in a mod....

Reminds me of posts I read where the poster says he can build a mod for less than 80 bucks that would be better than the authentic mod and he could sell it for way less than the "over priced authentic"... funny thing he never actually has built one....but he says he has done the math and can build it in less than a couple hours.... :)
 
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NerdVap0r

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I just see original mechs as designer fashions for hobbyists. New generation egos and pens do the job just as well but folks need dat bling lol. Placebo effect is also very strong between clone & originals mechs heh. In our hearts we don't feel the difference but the high price people pay for originals causes such a strong placebo that the original "must be" better & justified lol. my 2cents
 

Chelonian

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I dont think a good clone vapes any worse than a good authetic. I think the fit and finish are much different.
I like understated quality.
To me a clone is a waste of money. I would just as soon save money and buy an itazte stick.

For that matter, i have yet to see anybody in this thrrad post anything negative about a cheap mod, only people thinking that others think badly about a cheap mod.

The only type of cheap mods that anyone has said anything negative about are the cheap kind that are trying to be what they are not.
 
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Coldrake

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Be honest, it has NOTHING to do with quality. It's all about the bling. It's about showing off and feeling self-important.
That's exactly why some people buy clones instead of inexpensive originals. It has to look like an expensive, "cool" model.

Same with mech mods. I don't need a $200+ original mod to be happy, a $40 1:1 clone that works every bit as well works fine for me.
Yet you buy clones instead of inexpensive originals. Even you have to have a model that looks like bling.

There's about $120k of fun for you.

Now tell me again how cool you are because you own a couple of $250 mech mods.
Now tell me again how cool you are because you own a $120k car.
 

The Torch

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Nov 12, 2012
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:lol:

The only 2 arguments that could be had about your post is that better contacts on a mech will deliver more current and some fuse protection is a good idea in case someone is using an unprotected battery. (BTW, you should really be using an ICR as IMR's have a much lower amp output :D).
 

HauntedMyst

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Spoken like a true bling junky.

Be honest, it has NOTHING to do with quality. It's all about the bling. It's about showing off and feeling self-important. It's about spending excessive amounts of money to try to convince yourself that you're better than other people.


I could EASILY afford original mods. I've got $2,500 in tires and rims on my Mustang, and $5,000+ worth of supercharger and other mods under the hood. A $250 mod wouldn't even be a blip on my spending. Heck, my birthday is today and I'll probably spend almost that much on taking the family out to dinner tonight.

But unlike you, I buy based off performance, not bling. I'm not trying to show off in front of others, I only care about making myself happy. That's why I've got a car with close to $10,000 in mods total added to it, yet it looks like a stock, base model V6 Mustang. It doesn't even have a rear spoiler. Sure I could have bought a BMW instead, and I'm sure other people would be more enviable of the BMW than what looks like a Mustang rental car with aftermarket wheels, but I don't need other peoples envy to feel good about myself. Pressing down on that gas pedal and being planted in the seat with the G-forces is where I find my happiness.

Same with mech mods. I don't need a $200+ original mod to be happy, a $40 1:1 clone that works every bit as well works fine for me. I only care about performance, not the badge on the hood. I'll leave the showing off to the ones who lack the self confidence to not care about trinkets and bling.





Oh, and if you REALLY want to see showing off.... the Mustang is my daily driver. It's what I drive to work and back.

When I really want to have fun.....

There's about $120k of fun for you. (BTW, that second Camaro is a clone, it's not really made by Chevrolet)


Now tell me again how cool you are because you own a couple of $250 mech mods.

Odd that a post that tries so hard to down talk bling does nothing but brag about shiny things. Also odd that you think people "brag" about their vape gear and then you go on to brag about your other toys. Comes across as pretty insecure. I've been a vaper for a year and a 1/2 and not once in that time has anyone bragged about what vape gear they use. Not in vapor shops and not at Vape Bash. Hell, I've never even seen it online (although I am sure it exists.) Every time I've met another vaper its been about how cool vaping is and what kind of juice are they using at the moment or what new thing they found that works well. Helpful stuff, not bragging.
 

Maurice Pudlo

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ROFLMAO!!

I good machine shop should have no problems turning out 20-50 mods an hour. How much are you paying these American workers, $10,000+ per hour?

I've done the math before. I won't go through the whole long mess of it again, but I figure that if a mod maker is producing just 16 mods a day using 3 employees then they can bring in roughly $2,900 PER WEEK in pure profits, and that's after paying those 3 workers at $40 per hour.

16 mods a day with three employees paid $40 and hour ... each employee costs the company $1600 + $99.20 + $23.20 = $1722.40 per week $1722.40 x 3 = $5167.20 per week total in wages and employer paid contributions to Social Security and Medicare.

A week gives you 80 mods at 16 mods per day, based on that you have to charge your customer $64.59 per mod to cover your employee costs.

Since we are looking at doing this on a budget we will assume the equipment costs around $50,000 for 3 mills and 3 lathes, that cost needs to be run into the mods. Based on a 7 year depreciation time table you can spread the cost over 12,740 mods, or $3.93 per mod if you can keep it going for 7 years.

Right now your mod costs $68.52

304 stainless steel could be had for around $1000- $3000 a ton ($2000 a ton average) and a mod will consume around 1.89 pounds of 1" round bar stock. $1.89 in raw stainless steel per mod. You'll need a bit over 12 tons of stainless steel to stay in business 7 years.

You'll need a small shop, lets say 600 square feet is available somewhere and they lease the place to you for $12 a square foot, that's $600 a month. Or $50,400 over the 7 years, which translates to $3.96 per mod.

Now the mod costs $74.37

The electricity to run 3 mills and lathes would run between $90 and $450 a month lets say $270. That's $22,680 for the 7 year run, or $1.78 per mod.

Assuming just 5% of all parts are lost due to stock failure or any other malfunction you have to cover the cost of 637 mods that never make it to market. That's $47,373.69 total lost that turns into an additional $3.92 per mod.

The cost per mod is now up to $80.07

A no frills box and plastic bag and a small bit of bubble wrap $1.50 per mod.

The box it ships in, tape, bubble wrap, paper for the invoice, shipping labels, $2.50 per mod.

Sales and packing person for 8 hours a day at $7.25 comes out to $8.29 per mod.

The mod is now looking like it runs about $91.32

In this very perfect world where every mod sells, you need to tack on $36.25 to each mod to make that $2900 per week pure profit.

Total mod cost would then be $127.57 for a device that has no engraving, just a plain milled mod.

Simple laser engraving of something like a 1"x1" logo might add $6, do the switch button too and your up to $12. That's having another shop do the work, I'm sure it would be less if you purchased the equipment yourself.

In any case, here in the 1st world with all of our 1st world problems stuff like a mod can't be made and shipped to your door for $16.85. That is a totally unrealistic expectation.

Did I mention I didn't calculate for shop insurance, transporting 12+ tons of steel, storage of that steel, internet fees, air conditioning, consumable tools, maintenance, cutting fluids, etc.

Maurice

Even with the profit margin you mentioned, you still wouldn't make the first dime till the 6419th mod was sold. That would happen somewhere around week 80.
 
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Chelonian

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That's exactly why some people buy clones instead of inexpensive originals. It has to look like an expensive, "cool" model.


Yet you buy clones instead of inexpensive originals. Even you have to have a model that looks like bling.


Now tell me again how cool you are because you own a $120k car.
I so wanted to say something about rolling pieces of overcompensation, but that would be mean spirited.
 
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